stoicheia is a dual euclidean sequencer. it algorithmically generates rhythmic sequences from an input trigger signal. the name comes from the title of euclid's book elements in which the algorithm was first
connect the left sequence output (second jack from the bottom left) to an envelope gate input controlling a sound source, or something like the trigger input of a drum module. make sure the middle switch is
in the centre position, and the left switch is in the up position. now connect an lfo to one of the two clock inputs (bottom left or bottom right jack) and you should see the centre led light up when a signal
is received. if the lfo is very fast, the led will appear to be dimly on – turn the speed down (or up) to where it is flashing at a regular pace.
when an input clock signal is received, the centre led will light up. when a sequence triggers an output gate signal, its corresponding led will light up. turn all the knobs in the left column to their centre
positions. you should know have a sequence of length 8 with 4 fills (50% of the step length). this means that every other beat will be 'on', and you should see the sequencer led flash on every second input
clock. consequently, the sequence output should generate a gate signal, triggering the module you have connected it to.
if you turn the bottom left knob in the anti-clockwise direction, you will hear progressively fewer 'on' beats in the sequence until only one in 8 (the sequence length) beats is on. turning in the clockwise
direction, the sequence will start filling in more and more beats, until every beat is on. now connect a different envelope or sound source to the other sequence and repeat!
each sequence is controlled by a column of three knobs and a switch. the input parameters to the algorithm are sequence length and fills. the length of the sequence, measured in clocks or beats, is controlled
by the second knob from the top. the range goes from 1 (fully counter clockwise) to 16 (fully clockwise), with 8 in the centre position.
the number of fills, or on-beats, is set by the third knob. in fully counter-clockwise position, this is set to 1. centre position will set every other beat 'on', or 50% . fully clockwise sets every beat
'on', in other words: the number of fills are equal to the sequence length.
the top knob adjusts which beat the sequence starts on – and hence resets to. in its centre position, the sequence will start on its first step. the start position can be changed by turning the top knob left
or right: this will have the effect of rotating the sequence left or right, respectively.
with its switch in the centre position, the sequence is turned off. to turn it on (trigger mode), push the switch up. in trigger mode, the sequence will switch its output high when receiving a clock signal
rising edge (low to high transition), provided the next beat in the sequence is 'on'. when the clock signal falling edge is received (high to low transition), the output will be switched back to low (0v).
this means that the output trigger signals have the same pulse width as the input clock. so if the clocks are generated with very short pulses, the output triggers will be equally short. as a consequence, a
pulse width modulation on the input clock signal will be passed on through the sequencer.
pushing the switch down from its centre (off) position puts the sequence into alternating mode. in alternating mode, the output goes high on the first 'on' beat, and remains high until the next 'on' beat. in
other words, the output toggles on every 'on' beat in the sequence. the up and down transitions occur on the rising edge of the input clock.
the centre jack can be used to connect a reset trigger. when a reset is received, both sequences restart at their first position. this takes into consideration the rotation setting: if sequence a and b have
different rotations, they will remain offset in respect to each other. reset can also be manually triggered by pushing the centre switch momentarily upwards.
the centre switch can be pushed down, which enables chained mode. when chained, the two sequences are repeated one after the other, instead of concurrently. this is very useful to build up more complex
patterns. in chained mode, the output of the combined sequence is available at both output jacks. on startup, the first sequence will play through to its determined length. it will then stop, and the second
sequence will play through to the end, at which point the first one starts up again. for example, setting the first sequence to length 12, and the second to length 4, will result in a combined 16-step
sequence. a reset signal in chained mode brings the combined sequence to the start of the first pattern. rotation works as in regular mode. chained mode can also be used to create sequences longer than 16